An Altros Studios Production
// 01 · BRIEFING
Games are the flagship. Consumer apps keep the lights on while Celestium bakes. Web engineering is a separate contract practice — we take a handful of outside engagements per year.
// 02 · LAUNCH IMMINENT
// The AI coach for every competitive game.
Real-time during-match callouts, visual coach (screen recording + GSI), post-match deep analysis. Four personas — Demon runs on a custom-trained fine-tune locally via Ollama, cloud personas use frontier models that upgrade as we scale. CS2 shipping first; Dota 2, Valorant, LoL, Deadlock on the pack roadmap.
// 03 · FLAGSHIP
10v10 · UE 5.7 · Third-Person MOBA
// Theater
Celestium
A 10v10 third-person MOBA set on a living world at the convergence of seven factions. Unreal Engine 5.7. Standardized 8-ability combat chassis, five-lane battlefield, deep faction identity. Closed testing builds upcoming — wishlist to get pulled in early.
Join Wishlist →// 04 · APPS
Real-time AI coach for CS2 (Dota 2 · Valorant · LoL · Deadlock next). Four personas, one local fine-tune, frontier cloud options.
Voice-first social. Post voice clips, follow friends, react by voice. iOS + Android.
AI panel of hiring managers that grills your resume. Honest feedback in seconds.
5X RTS built in UE5.7. Core systems online, content layer in progress.
Voice-first sleep app. Guided drift-off, ambient soundscapes, smart alarms.
Separate contract practice. A handful of outside engagements per year — sites that ship and rank.
// 05 · OPERATIVES
5 Operatives · 1 Advisor · Remote · Formation_Deployed
Founder / Lead Developer
3D Operative
Concept Operative
Operative 04
Advisor · 20+ Years of Battle Scars
Recruitment Active