ALTROS_STUDIOS
PRIVACY_POLICY

Privacy Policy

Last updated: 2026-04-26

Altros Studios, LLC ("we", "us", "our") makes Game Demon, an AI coaching desktop app for competitive games. This page describes what data we collect when you use our products, where it goes, and the choices you have. Plain English, no dark patterns.

What we collect

Steam ID (SteamID64)

When you sign in with Steam, we read your SteamID64 and use it to look up your entitlements (free vs Pro tier, token balance) on our backend, and to identify your player record in CS2 game state events. We don't sell or share Steam IDs.

In-game state from Counter-Strike 2 (GSI)

CS2's Game State Integration sends us your match data in real time — round outcomes, your money, weapons, score, position. Game Demon uses this for live coaching, writes it to a local session log on your computer, and uses it to build a post-match summary. Raw GSI events are not transmitted to our servers.

Demo files (.dem)

Demo files are parsed locally on your machine. The match metadata we extract (round timeline, kills, money state, weapon usage) is saved to a local SQLite database in your Game Demon data directory. The demo files themselves are never uploaded to our servers.

Coaching prompts and outputs

The prompts we send to language models include in-game state (your money, weapons, score, recent rounds) and a buffer of recent coach output. Outputs from those models are saved to your local session log. We do not retain the prompts or outputs on our servers in association with your account.

Thumbs ratings and feedback

When you rate a coach call thumbs-up or thumbs-down, or submit feedback through the in-app form, that gets stored in our database (DynamoDB, AWS region us-east-1) keyed by your Steam ID. The associated coach output is included so we can review what you reacted to. This data has a 90-day TTL — it auto-deletes after that.

Token usage and entitlements

When you spend tokens on cloud LLM calls, we record the spend in our backend tied to your Steam ID. Pro subscriptions are billed via Stripe; payment card data is held by Stripe under their terms — we never see it.

Crash diagnostics

Local session logs (%APPDATA%\game-demon\logs\ on Windows) include event breadcrumbs and stack traces. We don't auto-upload these. You may share one with us when reporting a bug, in which case it becomes part of that bug report.

What we do NOT collect

Where data goes

Stays on your machine

Our backend (AWS, us-east-1)

Third parties

How long we keep it

Your choices

Children

Game Demon is not directed at children under 13. We don't knowingly collect data from them. If you believe a child has provided us with personal information, contact us and we'll delete it.

Changes to this policy

If we make material changes, we'll update the date at the top of this page. Continued use after changes means you accept them.

Contact

Questions? Email support@altrosstudios.com.