// PRESS · GAME_DEMON

Press kit and assets.

Everything press, content creators, and curators need to cover Game Demon. Logos, screenshots, fact sheet, contact, and pre-approved quotes. Use freely with attribution.

RELEASE V1.9.63 · STABLE
PLATFORM DIRECT · WIN 10/11
PRICE $14.99 · $9.99/MO · $99/YR
UPDATED SEP_09_2026
// 01 · QUICK_FACTS

The product in one screen.

Drop-in copy for the fact sheet. Confirmed values; nothing under embargo.

Title
Game Demon V1.9.63
Developer
Altros Studios LLC
HQ
Wyoming, USA
Platform
PC · Direct distribution · Windows 10/11 (64-bit)
Current_Version
v1.9.63 · Stable · September 9, 2026
Release_Date
May 16, 2026 (direct)
Price
$14.99 base, one-time. Pro $9.99/mo or $99/yr. Free trial available.
Genre
AI coaching platform · Esports companion
Games_Live
Counter-Strike 2 (full release) · Dota 2 (early preview, Pro tier)
Roadmap
Deadlock, Valorant, League of Legends, hero shooter TBA
Languages
English at launch
Team_Size
Solo developer (Elijah Martin)
// 02 · PRESS_CONTACT

Reach Elijah directly.

One inbox. No PR layer. Reply window measured in hours, not days.

PRESS_INQUIRIES

Review keys, interviews, assets.

All three available. Same address, no gatekeeping.

Review_Keys Direct-distribution license keys on request
Interviews Remote, written or audio
Assets Full kit below, ZIP available
Discord By request after first contact
// 03 · PRESS_KIT

Press kit available on request.

PDF, fact sheet, logos, capsule art, screenshots. Email support@altrosstudios.games with your outlet and we will send the full kit within one business day.

// 05 · WHAT_IS_GAME_DEMON

A real-time AI coach for Counter-Strike 2.

Three short paragraphs you can drop into a story. No quotes, no embargo.

What it does

Game Demon coaches you while you play. Two layers run side by side. A visual coach watches the screen and surfaces single-event awareness calls during active rounds, like crosshair placement, smoke positioning, peek timing. Between rounds, the coach delivers a 30 to 50 word tactical summary grounded in score, economy, and recent outcomes. It remembers you across matches: a standing focus, your intake interview, a measured aim signature — and after every match it truth-checks its own calls and shows the report card, misses included.

How it is different

Existing tools own post-match. No one else owns live. Tracker.gg and Leetify built the analytics category by reviewing matches after they end. Game Demon was built for the moment in the round where a positional read can save you, and the moment between rounds where a tactical adjustment can change the next one. A cloud-first architecture on frontier models delivers sub-2s latency at indie pricing.

What is next

Two games today. The roadmap is the platform. Game Demon ships with Counter-Strike 2 fully functional, and Dota 2 as an early preview for Pro subscribers: real-time coaching plus replay-powered match review, shipped openly as unfinished rather than held back. Additional game modules remain on the roadmap; release dates have not been announced. The same architecture, the same coach, new game packs — and a public cross-game clip feed where every player sees every game's best moments. Long arc, multi-year: replace the $50 to $150 per hour human coaching session with always-available AI for the millions of solo-queue players climbing on their own.

// 06 · TALKING_POINTS

Story angles for your coverage.

Six clean leads. Pick one, layer two. Each is independently true.

FIRST_REAL_TIME_AI_COACH Most coaching tools review matches after the fact. Game Demon coaches you while you are in the round, with sub-2-second latency from event to call.
CLOUD_INFERENCE Every coach call runs through a server-side frontier-model proxy. Sub-2-second latency from GSI event to delivered coach call. No local GPU requirements; runs on any machine that comfortably runs the game.
A_COACH_WITH_A_MEMORY One hand-tuned coach, shaped to each player: a standing focus built from recurring evidence, a one-time intake it quotes back, a measured aim signature from parsed demos, and an open journal where the player's corrections outrank the model's reads. Every live call is truth-checked after the match and the report card is shown, misses first.
SOLO_DEVELOPER Built by Elijah Martin under Altros Studios LLC. Roughly 95 percent of the codebase, training data, and infrastructure shipped by one person. Indie scale, professional polish.
NO_DLC_OVER_$15 Public commitment, written into the pricing page. No DLC priced above $15, ever. Game packs sit between $5.99 and $9.99 each.
HUMAN_REPLACEMENT_ARC Multi-year product ambition: replace the $50 to $150 per hour human coaching session with always-available AI for every solo-queue player who cannot afford one.
// 07 · QUOTES

Pull-quotes for your story.

Pre-approved. Use as-is, attributed to Elijah Martin, founder, Altros Studios.

QUOTE_01 · ON LIVE COACHING APPROVED

Post-match review tells you what you did. A live coach tells you what to do next round, while the read is still actionable. Game Demon talks to you between rounds, not after the loss is already on the scoreboard.

Elijah Martin Founder · Altros Studios
QUOTE_02 · ON TRAINING DATA APPROVED

The coach's voice was hand-authored, line by line, by a human who has played the game. No synthetic data, no scraped Reddit threads. That is why it sounds like a coach who has actually held an AWP — and why it admits, on the record, when a call was wrong.

Elijah Martin Founder · Altros Studios
QUOTE_03 · ON THE ROADMAP APPROVED

CS2 is the first game on Game Demon, not the whole point of Game Demon. The point is a coach that travels with you across every competitive title you care about. We start with one game done well, then we add the next.

Elijah Martin Founder · Altros Studios